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UI Work

I have over three years of experience developing user interfaces in Unreal Engine. I translate designs into dynamic, scalable, modular, and reusable widgets while delivering smooth and intuitive user experiences. I approach UI development with long-term maintainability in mind, building clean architectures that can evolve alongside the project. Keyboard, mouse, and gamepad compatibility are considered from the beginning, together with localization and adaptable layouts across different resolutions and aspect ratios. I am also continuing to expand my expertise in responsive UI implementation within Unreal Engine.

6
Projects
22
Features shipped
65
Screens & clips

Descent of Lunaris

4 featuresDemo on Steam

Prologue: Go Wayback

3 featuresShipped on Steam

Otherskin

4 featuresShipped on Steam

Park Beyond

2 featuresShipped on Steam

Freelance UI Gigs

8 features

Flap or Die Show

1 feature